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  1. How to deform Light?
  2. Tip of the day: Image2mesh
  3. Purpose of this sub forum
  4. Project Phoenix Mandatory Templates
  5. Problem of the day: Storm
  6. Daily Challenge: Handheld camera movement
  7. PROJECT PHOENIX ENTRY Joe Purcell
  8. PROJECT PHOENIX ENTRY: Loon Yik Herng
  9. PROJECT PHOENIX: FORUM LEADER'S Q&A
  10. PROJECT PHOENIX ENTRY: Ian Waters
  11. PROJECT PHOENIX ENTRY: Juan Carlos Llaurado
  12. Mr. Nitro Grass
  13. PROJECT PHOENIX ENTRY: Randall Bahnsen
  14. PROJECT PHOENIX ENTRY: Jedt Sitthidumrong
  15. PROJECT PHOENIX ENTRY: Mike Perusse
  16. PROJECT PHOENIX ENTRY: Richard Joly
  17. Spacestation project
  18. PROJECT PHOENIX ENTRY: Michael Bugden
  19. Reminder!
  20. WIP: Updated image...
  21. PROJECT PHOENIX ENTRY: Nigel Gilbert
  22. PROJECT PHOENIX ENTRY: Jean-Luc Grenier
  23. PROJECT PHOENIX ENTRY: Tim Shedelbower
  24. PROJECT PHOENIX ENTRY: Uwe Kerpen
  25. PHEONIX PROJECT ENTRY: Alonzo Von Threet
  26. PROJECT PHOENIX ENTRY: Troy Benesch
  27. PROJECT PHOENIX ENTRY: ishizaka YOSHIKI
  28. Qualified Contestants
  29. Finalized Prize Packages
  30. UNQUALIFIED PHOENIX ENTRY: Jedt Sitthidumrong
  31. GI project in progress
  32. A bit of encouragment. (Project Phoenix)
  33. new idea on create clouds
  34. Syntheyes Test
  35. Tip of the Day: Deformable animation paths.
  36. My new character tests
  37. Phoenix Deadline Approaching Fast! 22 March
  38. Thank You. The contest is now closed.
  39. Character Update 1
  40. Project Phoenix: Winner announced ...
  41. Project Phoenix Contestants: Please Read
  42. Character Update 2
  43. Mouse on Wheels WIP
  44. Unrolling paper effect
  45. sound-wave
  46. constraints and light exclude
  47. make me moist
  48. PowerPlugins: PPPro/Basic & Fyreworks Team
  49. PowerPlugins: Dante Team
  50. PowerPlugins: Moderator (Particle Systems)
  51. WaterBlobs
  52. From EI 2.9 to 6.5 quality experiment
  53. Global Illumin. for an interior
  54. Lightplane Shader WIP
  55. Organic model SILO-EiAS
  56. WIP animation "Cubed" part 2
  57. WIP animation "Cubed" part 3
  58. WIP: Lighthouse - 'Dew' is great!
  59. Atlantean temple
  60. WIPISH: New Arch Vis Image
  61. Mr. Fat WIP
  62. Dancing Boots
  63. SimCloth test animations
  64. SimCloth & Bone in love because of XP
  65. Shadow within a comet coma
  66. New Simcloth Tests
  67. WIP Hotel in good old Germany .-)
  68. Dancing Boots
  69. M-Forgeless
  70. WIP: Lighthouse - The animation...
  71. Character Animation - Finished
  72. Translating OBJ with UVs to EIAS
  73. WIP - Pipedream 1 -EIM5.02 Insane body
  74. WIP "Hilbert Cube"
  75. YESTERDAY'S FUTURE Entry: Richard Joly
  76. YESTERDAY'S FUTURE Entry: Loon Yik Herng
  77. YESTERDAY'S FUTURE Entry: Richard Morley
  78. YESTERDAY'S FUTURE Entry: Miguel Serrano
  79. YESTERDAY'S FUTURE Entry: David Nutley
  80. Pretty good odds
  81. YESTERDAY'S FUTURE Entry: Mike Perusse
  82. Yesterdays Future Entry : GeordieJames
  83. Last Day to Enter
  84. Keep up the good work
  85. Deadlines Deadlines...
  86. A project in the box...
  87. YESTERDAY'S FUTURE Entry: Eric Decker
  88. YESTERDAY'S FUTURE Entry: Cj Berg
  89. Today's the day
  90. Contest is now closed
  91. And the winner is....
  92. Albatross Continued
  93. Brushed or rough metal, how to?
  94. EIAS Jeep
  95. Get Together?!!
  96. Blender Camera into EIAS basic steps
  97. Blender Liquids into EIAS shortcut basic steps
  98. Blender Render with occlusion masks as Alpha