- Largest render out of Cinema
- Skin Shader study part 1
- render speed ? Can I make it faster ?
- xtrm3d small learning wip thread
- Cinema 4D Render Farm
- Maxwell Render and CINEMA 4D
- Cinema 4D and Pinnacle Studio 8
- Adjusting Dark Shadow Value possible?
- Compositing questions
- Maxwell Material Compositor Version 0.1 for Cinemaxwell
- c4d shadow light
- GI Render Settings
- MaxwellRender-C4D plugin
- Final Render 2
- Blackhole shader for C4d?
- Negative light
- Cinema4D+Maxwell=Sexy
- lighting and background problems, please help
- So impressed with AR 2.5
- The "AR 2.5 vs the rest" thread!
- Flat lighting
- Slow Render on G5 - why?
- Clearing up the Prepass - i Just dont get it
- Baker plugin problems.
- DOF Challenge
- Radiosity: Still Geometry-dependent?
- Global Ambient Occlusion testing
- FR2 network rendering?
- ZB Displacement Exporter
- 9.5 dispersion vs bump
- Indoor Lighting help required for R 9.5
- Mental Ray becoming more prominent
- Help me see my goldwatch on a white background pls
- Shadow Flicker in 9.5
- light fall offs and how to use them?
- ArchViz Rendering
- Maxwell renders
- Clouds with Pyro
- Creating a realistic white
- What app to start micro renderfarm
- Sketchup & C4D
- Maxwell Render issue date: 22 Nov.
- Lightmapping
- 9.5 area light > object Qs
- infinite light problem
- Lava Palaver
- Shader effect help
- Anistropic Flickering in C4D 9
- Material Opacity not Transparency?
- AO multipass question #2
- Creating a Nebula in c4D
- Net Render Texture Error - fresnel
- need help rendering. Not enough memory error
- Matching bottle photo
- DIAMOND TEST WITH C4d
- Net Render & CPU usage when not rendering!?
- Gallery with lighting issues
- Getting Started with Sketch & Toon ...
- How to combine materials?
- Can I get a separate shadow channel with HDRI?
- R9.5 Sky and Multipass
- Depth Pass Only with Sniper
- Baking Textures - Archicad geometry
- Maxwell Render Update 11-1-05
- how to improve this interior.
- Sketch and toon - any suggestions?
- FR2 for C4D - what is happening?
- Clear Plastic ala Nike Air bag
- C4d Render Problem: Please Help
- No Glow?
- Baking radiosity
- C4D lighting system, need basics explained
- Artefacts with hard shadows
- Simbiont Shader
- Easy(?): Controlling placement of specular?
- A little mystery with glass material
- multi pass highlights
- Help: Large Scale Renders
- Brushed Aluminum Shader
- Netrender: 9.0 vs. 9.1?
- Maxwell Render 1.0 Pre-Release Update 11-6-05
- force antialiasing doesn't work
- buffers for TP
- 9.5 SKY ruins renders, why?
- Smoke
- Multi-Pass Rendering Question
- Errrr Light Q
- lighting and shadow density?
- How to simulate perforated metal
- how to get high resolution screenshots C4D
- Desert Surface
- reflection question
- Clip Mask?
- Object buffer from hidden object?
- Video
- rendering question
- Rendering 10x22 feet!
- Multipass shadow problem
- 3 Pyrocluster questions
- problems with netrenders saving path
- Forests
- 9.5 Lighting wackiness
- rendering at A3 size for print
- Bump in stacked materials.
- moving a texture relative to the camera
- Animating (deepshade) shaders help!
- Glow behind Alpha
- Introduction to Lighting Passes Tutorial
- Strange render issue
- Strange render issue
- finalRender 2 motion blur
- FR2 quick Q
- final render brightness issue
- FR2 problem with C4D material with Alpha channel
- Maxwell Render v1.0 delayed
- fR-2: the old teapot test
- FR2 freaking out with a simple bitmap texture
- Glitter material - any ideas?
- Final Render Gallery
- Maxwell Render Issue
- Material Manager in 9.5
- Interior problem, help needed!
- finalRender 2 and dispersion (chromatic abberation)
- multi-pass material pass?
- final render blurry metal test
- transparency problem
- Need help with outdoor lighting rig
- Maxwell Render V1.0 Information Update from Victor -11-23-05
- Some C4D shaders not rendering in FR!?
- nube light question
- suddenly crashed in FR with c4d 9.52
- Transparent film on shader: Like a very very thick coat of varnish?
- my FR first encounters
- Maxwell Render V1.0 Interface Shots!
- Blending Grass & Path
- Volumetric Molecules
- CAUSTICS with HDRI possible?
- Is GI render size dependant ?
- Global Illumination and "Camera Animation" Mode ?!?
- Patina Procedural Process - Cinema 4D R9.5 - Tyrone Marshall
- FR motion blur question
- Dirt shader effect in cinema 4d v9.0
- How would you go about lighting and rendering this..
- Poly Count does SPD=Subdivide?
- Multi-Pass seperate objects
- Weird pink render artifacts? help, please.
- rendering transparency in FR2 with C4D mat
- Fireside chat from Edwin at fR Beta Blog
- Weird artifact with FR: missing polys in render!
- fRst2 fast skin test
- Maxwell alternative? >> FR2? >> AR2.5?
- Wine In A Glass
- FR2 bucket rendering ?
- holographic Texture advice needed.
- Water shader WIP
- Sketch and Toon on displaced geometry
- FinalRender Q/A please!
- FR or Maxwell- It's all about speed NOW!
- Odd Radiosity Happenings
- Stepping artifacts with AR shadows!
- how to render out only Z Buffer?
- How to make some holiday materials - jelly, crystal, glitter, shimmer, honey, pearly?
- area lights and shadows
- Question about FR2 to render huge scenes
- rendering & lighting test with c4d 9.52 demo
- cebas FR2 SP1 released
- new cebas FR2 gallery
- Sniper Pro on Steroids
- Maxwell Render Problem
- Here we go again - M~R
- Material Conversion to FR?
- How to setup this Max' shader in C4D/FR ?
- fR st 2 - The usual car studio lighting & shader test
- compositing tag ?
- Who will make it (for professionals)
- colour mapping Where??!!
- real world product shot lighting setup
- Countdown for MR...
- The teapot test
- NET | "Self" address?"
- Aproblem in making the fr2 spotlight looks real!!
- AR 2.5 for MaxonForm?
- FR Light Map problem
- C4dNet probs after blackout
- Final Render - speed and splotches?
- fR network render for animation?
- Final Render OSX status
- NET | SMblur -slower- with less samples!?
- Liquinian Discus Thrower - Maxwell RC5
- OT: Vray VS Maxwell
- OT: new render engine ELEKTRONIK
- Studio Scene
- Env & Ref passes question
- does cinema 4d utilize the GPU in rendering?
- 12th Cent. BC Ring WIP
- area lights and artefacts
- Bathroom Experiment (SSS, Mirrors, Chrome)
- Real-world GI Lighting
- OT: unbiased-GI render Indigo released for free!
- Earring WIP-Help needed.
- Render Time-Dispersion in Reflection Channel
- switch from FinalRender to Advanced Renderer?
- cache shadow map
- Studio Lighting Rigs and Pack Shot Setups
- Video Texture
- Possible switch to Cinema
- fr2 GI arch-vis animation test
- Indigo C4D exporter for testing!
- cinema 64bit
- FR2 / indoor sample scenes
- Problem with light and shadows on V4D 9.52
- fr-st2 and hdri
- bump in maxwell?
- Similar lighting
- OT: More Maxwell Gossip :)
- Brushed Steel Material
- A Bridge to VRay?
- How do you setup your rim lights?
- Largest Render Size
- GI animation render time increasing
- FR2 for Mac...
- 3D help required asap
- cool 3D project for highly slick c4d person_
- Another Baker Thread
- multipass problem
- Exterior Lighting for Architecture
- Not saving radiosity solution
- Area light glow
- light blotches
- fR2 C4D/Mac version
- Maxwell Render: usable?
- flickering shadow during animation
- Strange C4d Rendering Engine
- Area Lights falloff & range for windows?
- we proudly announce: (VRAY for CINEMA 4D)
- Render Channels?
- Net question--quitting clients remotely
- SMB does crazy things...
- Maxwell for Mac posted
- Maxwell Render V1.0 Images
- Maxwell: no animation or motion blur
- Maxwell: no support for material selections
- Maxwell: no support for material propogation
- Maxwell: bug in plastic material
- Modo 201, Possible Stand Alone Renderer
- Maxwell Render for Cinema: Some good news :)
- Police Box With Maxwell 1.0
- Maxwell...Diffuse Lighting STudio problem
- Maxwell Render, C4D and HDRi
- Trouble on the farm
