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  1. Blurry Textures
  2. cleaner masked deformations
  3. Question, does your character have to be unwrapped
  4. Pixologic Release - Learning Series: Making Tileable Textures in ZBrush
  5. My first creation
  6. using multiple textures
  7. Pixologic release - Artist in Action: Cesar Dacol Jr.
  8. Need Help-Weird triangle appeared on Model
  9. Unable to launch Zbrush
  10. ZBC privileges?
  11. How do you do this??
  12. Newbie Need FACE Tutorial (Z SPHERES)
  13. How do you make a color map in Zbrush?
  14. What is Zbrush?
  15. Can Tris stay undeleted in Zbrush ?
  16. Z mapper trouble
  17. Normal Maps + Mac and Maya?
  18. 2 Sided in Zbrush?
  19. Whats the difference between Zbrush and Modo?
  20. Max Normal Map Inverted Import Issue
  21. base head?
  22. History brush with Morph Target?
  23. importing to Zbrush
  24. Brush size too big
  25. Polygroup + "Delete Hidden"
  26. Zbrush and?
  27. Newbie question about Zbrush modeling workflow
  28. HELP needed in retaining shape
  29. combining tools
  30. Zbrush Normal map in Maya 6.0 vs. 7.0
  31. How to fix these cv's?
  32. Unregistered ZBrush Mac V2.03 for sale
  33. Any Suggestions Pls!!!
  34. Edge Loop Question
  35. Pixologic Release - ZPipeline - ZBrush to Lightwave 9 by Steve Warner
  36. ZBrush 2.03 for PC
  37. Whats The Hype With Texture Painting?
  38. Parts from LW to ZBrush
  39. Problem Import/Export btw Max and Zbrush
  40. Tapir
  41. Best Z Brush learning resources?
  42. Urgent-2 Quick Answers To These Questions Please
  43. Detached UV regions?
  44. Modelling a human head that much faster in Zbrush than Maya?
  45. Projection master question
  46. details
  47. texturing a lizard
  48. Making of the Detective
  49. zb on 64bits system :(
  50. [1003] Unable to locate Installer entry points.
  51. Texture toggle
  52. displacement mapping?
  53. normalmaps for games
  54. 4GB for ZB, Any good?
  55. Squarized textures all the time?
  56. Projecton master Stop mirroring ??
  57. error? Zbrush created lowest normal map subd.
  58. Geometry>SMT not work with Zmapper?
  59. z brush morph
  60. jagged details in normal map
  61. uv weirdness
  62. what's wrong with my texture?
  63. Pixologic Release - ZBrush Wiki
  64. zbrush for skin painting?
  65. Help! i can't get my divide inside my Geometry.
  66. Exporting Problem
  67. Displacement into max !
  68. The eyedropper in Zbrush.
  69. Mac OSx Ram
  70. 3d Max & Z-Brush steps...
  71. error during installation , help.
  72. Density in Zbrush?!
  73. How to use zbrush materials in maya
  74. Fill hole problem
  75. export hi res textures
  76. tool loading problem
  77. anybody know how to set a hotkey for a mouse button?
  78. How do I take a snapshot inside ZB?
  79. ZBrush 2 License for Sale
  80. Rant: Zbc
  81. Steve Warner's ZBrush to lightwave
  82. Material baking tutorial
  83. trouble with Displase maps
  84. trouble with Displase maps
  85. Want to buy Zbrush for Windows
  86. only showing half of my zsphere
  87. golum (3ds max + zb)
  88. alpha brush bug?
  89. .Obj Import Issues... Looking for a Geek
  90. join objects?
  91. SUBD Maya to Zbrush??
  92. Figuring a way to model two 'interactive' objects
  93. Achieving painterly results on render?
  94. using brushes
  95. displacement map in zbrush
  96. UV Problems Zbrush+Max
  97. UV coords messed up when back in 3dsMax
  98. keeping models low res
  99. ZBrush to C4D, and working with separate meshes . . .
  100. Normal mapping question
  101. max_Zbrush_import problem
  102. Displacement & Vray Woes
  103. beautiful chineselotus,come in~~~
  104. shortcut keys
  105. Zbrush tri's problem
  106. crooked rotation?!
  107. rigging and posing
  108. My buddy's work, check it out on Z central
  109. Smoothing meshes
  110. Smoothing meshes
  111. Zbrush UV seem problem
  112. Displacement ZBrush to Max (Download Video Tutorial)
  113. Make An Object Tilable
  114. save a mask
  115. ZBrush with Maya?
  116. Can we take Zbrush matieral n shader to 3d max
  117. Zmapper poly limit issue
  118. imported texture uv's messed
  119. Projection Master Problem
  120. Importing high-poly model to 3d Max
  121. anyone ever use these DVDs?
  122. Fine detail issue
  123. topology vs no topology base mesh
  124. Projection Master Help
  125. new developments in 2.5
  126. Normal Mapping expert panels !!
  127. What is the best way to zbrush Armor (multiple objects)
  128. intel macs and zbrush
  129. Is Zbrush heavy on your pc?
  130. Witch UV to use when texturing a displace
  131. weird Base Mesh Errors
  132. need to learn Z-Brush in a week-----------
  133. Learning Zbrush as a Photoshop user
  134. z brush 2 i cant run this
  135. Maya to Zbrush Zapplink texturing pipeline
  136. Zbrush Training DVDs
  137. pivoting question
  138. Import Model Uv Problem
  139. Need help exporting model and texture
  140. subdividing without relaxing open edges?
  141. whishful thinking for 2.5(fantasy thread)
  142. New user wanting to try Zbrush
  143. Urgent: need help on painting fine details
  144. how solve the zbrush -> Max bad seems?
  145. Higher document size on startup
  146. normal map | can't really describe | please see >>>
  147. Zbrush2.0 - Zmapper - Maya7 - JS_NormalMapper - WHAT goes WRONG ?
  148. C4D vs. ZBrush
  149. Noob Question about ZBrush (Modeling)
  150. ZBrush Study at Purdue University
  151. Base Mesh in ZBrush or Maya
  152. picker tool?
  153. Is there a zbrush sdk?
  154. adding clothing to a textured model
  155. crash course- HOW TO NORMAL MAP
  156. Trouble with pivot points.
  157. projection master screws up the texture!
  158. Where is Edge Loop button?
  159. Weird problem when making normal maps
  160. What are your thoughts on ZBrush?
  161. smartresym prob
  162. displacement map viewing in maya viewport?
  163. Texture problem in Zbrush.
  164. please help:(
  165. Modeling With Textures
  166. how do I model hair I've created without remodeling head?
  167. problem - my tool becomes invisible. plz help.
  168. Pixologic Release: HotKey Editor
  169. Texture seem problem when back in Max
  170. A Zbrush for newbies?
  171. How has ZBrush impacted you?
  172. user group meeting
  173. Zbrush modo 202 combo question
  174. Points Changed+ Level Changed=Wrong Result?
  175. hiding by groups
  176. Noise in my displacement map
  177. ZSphere Mesh and Masking
  178. Basic zbrush issues
  179. Alpha Depth Factor issues
  180. applying a displacement map
  181. bad craziness with color to texture
  182. Auto Save Plugin
  183. Texuring Problem
  184. Displacement map trouble
  185. Dividing the poly count
  186. error msg on pickup...
  187. 3D Max to zbrush to 3D Max
  188. Std And Inflat edit brush?
  189. Displacment map help
  190. ZBrush on Mac mini Intel
  191. ZBrush Survey for Research Project
  192. Cavity Maps
  193. Zbrush crash at creating disp maip.. why?
  194. skin effect..help please..
  195. zsphere modeling scripts/tutorials?
  196. Modelling Caricatures?
  197. from maya to zbrush"trial version"
  198. Zbrush integration question
  199. Rachel Gump
  200. dicplacement map dephfactor for the vray pls help:((((
  201. Really blocky High Poly models help!
  202. Grid on texture when imported to Max
  203. UV Groups Why isn't this working?
  204. hammer knees
  205. updating UV in Maya in the middle of zbrush work
  206. rigging the mesh
  207. Will buy "used" Zbrush license ...
  208. My model is so big I can't load the tool without crashing
  209. Export Zbrush doc with alpha?
  210. I deleted my lower divisions
  211. rotation
  212. Merging Zspheres
  213. about 3dmax and zbrush animation pipeline
  214. importing problem
  215. What's so hard about learning Zbrush? No really?...
  216. Afew Zbrush to maya questions
  217. Need help exporting textured models in ZBrush
  218. brand new user
  219. zbrush being bought by Autodesk or XSI?
  220. 3-Sided Polys from Maya to ZBrush?!?!
  221. I can't follow up.
  222. Displacement Maps From Z Brush
  223. UV not back to maya
  224. zbrush good book
  225. PRMAN RAT and Zbrush
  226. Zmapper problem
  227. Problem with re-importing Geometry into Zbrush
  228. bump maps stretching
  229. 3ds max to zbrush UV layout en unwrap
  230. Zbrush 2.5 2007
  231. What to do?? only edited highres mesh in zbrush
  232. half zsphere visible...WHY??
  233. Fish scales...displacement map
  234. Default colors for the interface?
  235. Contact fellow zbrush sculpters msn, yahoo, icq messanger
  236. Initial state for Z Brush
  237. Zbrush tool straight to Maya (not MAYA to Zbrush and back)
  238. Kurv Zbrush video
  239. UV regions problem.
  240. Mesh inside out or inflated in XSI
  241. Seams in polygon edges in maya (zbrush displacement map)
  242. Problem with mesh - *.obj file in ZBrush
  243. Tessellation Attributes in Maya 8
  244. Smart ReSym on head
  245. zspheres indentations
  246. What is the correct workflow for zbrush to maya?
  247. Will Zbrush 3x include animation?
  248. displacement exproter install issues...
  249. z brush learning edition
  250. textures checkered