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  1. Normal mapping vs Displacement mapping
  2. AUV Texture
  3. Zbrush 2.0 question
  4. sculpting clothing question.
  5. I need help @ zbrush plz come in its simple
  6. importing maya model
  7. Need Two Alpha From One Mesh
  8. Will there be a announcement today.
  9. WIP Alex Maier
  10. 2.5 release date posted
  11. Smooth problem in view
  12. Higher Resolution than 4096 possible?
  13. Painting problems
  14. Need help bad!
  15. Looking for some nice skintexture alphas
  16. Gnomon ZBrush tut 4 sale
  17. 2.5 Pixologic upgrade what do you think?
  18. Hard edges (for rocks), how?
  19. The purchase
  20. AUV or GUV?
  21. kangoo Monster
  22. Pinching to Lightwave?
  23. free upgrades?
  24. Loosing detail between programs
  25. Zbrush to Maya
  26. Free Video, Modeling a Spider in ZBrush - Glen Southern
  27. Professionnal zbrush training costs
  28. importing z-depth as pixols
  29. Importing second OBJ for Ref
  30. Character - WIP
  31. ZBrush 2 Demo
  32. Different edit tools
  33. Retaining 3dsm UVW Coords Through Zbrush work
  34. Zbrush Edit Mode Help for New Users
  35. ZBrush -> XSI 4.2 normal problems
  36. Muscle power system for Zbrush
  37. Head Model
  38. First zbrush doodles
  39. Tweaking OBJ in other app after ZB
  40. ZBrush 2 Demo
  41. 2D Tool that smooths/flattens/averages height difrence?
  42. Washed out displacements
  43. Weird crashing problems while using displacement maps! need help
  44. Another Cover for Meats:)
  45. Great plug-in: Marcus Marker Master
  46. ZBrush 2 license for sale
  47. noisy displacements
  48. UV Problems in Displacement maps
  49. UV Problems with displacement maps
  50. models becoming pixelated?
  51. Remeshing a hirez zbrush model
  52. Sculpting Hair Technique?
  53. The noobiest of all nooby questions
  54. edit rotate hotkey
  55. LW to ZBrush>Import Export settings.
  56. Adding Geo to an already Z'ed model?
  57. Stuttering Sculpt Brush Problem
  58. Fixing model seams. any way of attatching?
  59. how to use normal maps
  60. ok this sounds stupid....
  61. Can't reselect my model
  62. 3d painting in ZBrush..is that possible?
  63. Displacement exporter
  64. I've dropped my model and cant re-select?
  65. Abstract: Robotic Mess
  66. - 1st attempt at armour -
  67. Cavity Shader
  68. 32 bit displacement - make sense?
  69. help, its now 2d
  70. pnoland's zsketch book
  71. strange subdivisions
  72. Symmetrize a texture, how?
  73. Zbrush textures
  74. The Garden Of The Hesperides
  75. Zscript?
  76. Marker Master plugin updated
  77. Zbrush Displacement Not Working In Maya, HELP
  78. Focus View
  79. resolution of picking up an object
  80. How to store object position?
  81. (Help)Infrequent pressure when using Zadd/Zsub
  82. Missing lots of meny things. Normal maps.
  83. Reference images in Zbrush?
  84. Head Model
  85. importing a displacemap into the base mesh
  86. hi guys....is there a way to "sharpen" the edjes of diplaced model in zbrush
  87. hi guys....is there a way to "sharpen" the edjes of displaced model in zbrush
  88. Import & split-up problem to maya
  89. First Zbrush Head
  90. Z-car modeling tutorial
  91. Multiple normal maps per object?
  92. Gotta Be An Easier Way!
  93. Is zbrush for me?.....thinking of adding it to my pipeline
  94. Normal map problem
  95. some noob questions about the zbrush
  96. Stupid me!!!
  97. I won ZBrush!!!
  98. bad problem with alpha !!
  99. About to start my 1st zbrush effort for normal map, need advice
  100. Zapplink is scheduled for release today
  101. zb texturing tutorial
  102. WIP neked old dude
  103. Your workflow, ZB to Max
  104. Bakeing textures or dirt map lighting?
  105. why PM drops several little textures on the poly model?
  106. exporting from maya
  107. What Tablet to buy?
  108. colorized spray
  109. parts of the mesh not visible?!
  110. ZB >>> XSI
  111. Clone Brush?
  112. UV layouts from Maya to Zbrush?
  113. Pixologic Release - ZApp Link
  114. Quadriga model
  115. Best way to create normal maps?
  116. My first finished z-brush project. *Evil Fish*
  117. Project 2! Velociraptor w.i.p.
  118. Zapplink plugin Updated for Mac
  119. Zketchpad...
  120. Zbrush manual and some other questions
  121. what BRAND of pen tablet to buy?
  122. [max] add other map in connection with displace modifier?
  123. New Multi-displacement Plugin Released
  124. Devil's head
  125. Painting color\specular\bump\SSS maps in zBrush
  126. Pinch Brush
  127. Can I install both at home and work?
  128. Pixologic Release - Displacement Exporter & Multi Displacement 2
  129. [max] multiple uv channels and alpha
  130. Displacement Map help
  131. normal mapping from zbrush to max
  132. Zbrush2 NormalRGBMat Problem
  133. problems with the zbrush to maya transition
  134. high res model gettomg blocky! need help
  135. ZSphere Crash
  136. zbrush to max help!
  137. AUV/GUV tiles bump map and Max
  138. Double-Sided Mesh?
  139. Displacement , Texture question
  140. DVD recomendation-ZBrush to MAYA
  141. ZBrush Training Germany!
  142. Trasfering uvmaps to already made mesh?
  143. Zapplink Mac soultion found
  144. DDouble Head - w.i.p
  145. Rendering in Zbrush
  146. projection master problem
  147. makes me mad - prob with wrinkle render using normal map
  148. ZappLink to deform geometry?
  149. Smart Resym not seem to be working
  150. ages to export displacement map
  151. Should I buy the licensed version?
  152. saving subdivisions
  153. ZBrush modeler/detailer needed for 3D Space Opera
  154. posibble transfer new UV set in Zbrush?
  155. Zbrush questions (possible bug?)
  156. Using smooth properly
  157. Zbrush to Maya
  158. Getting started with Zbrush2
  159. Possibly the first post ever titled "Newbie Question"
  160. Can Anyone Give Me Some Advice?
  161. Question about the "Create Displacement"
  162. turtle
  163. Zbrush Texturing
  164. Mesh and Naviagation Issue
  165. Getting a new hole...
  166. Zpipeline to 3D packages
  167. ZBrush Alpha resource download site
  168. Bring Displ map back to Zbrush after photoshop?
  169. Problem with Multi dispacment 2
  170. How do I create normal maps in zbrush
  171. alien warlord sketch wip
  172. Hand texturing tutorial
  173. Maya UV Problem
  174. Blurred spots on my texture when I export it!!!
  175. new to zbrush question
  176. Concerning Normal Mapping
  177. Troubles with Saving, Subdividing, Mirroring....Please help! :)
  178. Silly newbie question about Zbrush&3Dapp.
  179. pinch tool and displacement maps
  180. How do i grab a render/screenshot of wip
  181. b&w
  182. Best & Fastest way to make a highpoly model.
  183. The witch (displacement anim)
  184. problems with texture distortion after pick up
  185. trubbel with export .obj to zbrush
  186. Texture tessalation
  187. Divideing Workflow?
  188. Problem with texture disappearing when pick up
  189. texture problem..see pic
  190. zbrush painting on two sides, help!
  191. Can I lock verts?
  192. Problem with UVW and wrinkles
  193. Pixologic Release - ZMapper (PC)
  194. Zbrush for Linux ?
  195. King texturing
  196. Basic Question about Selections ...
  197. First Zbrush Work!
  198. First Z Brush!
  199. Help with Export to Silo
  200. Question thread
  201. wondering
  202. Paint in Projection Mode
  203. question about making hi poly for normal map
  204. Texture Baking the Cavity Shader into map?
  205. Really simple but my brain hurts...
  206. Pronunciation
  207. can i export material?
  208. Cinema 4D and ZBrush
  209. zbrush 2?
  210. Quick question...
  211. Inverted Normal Map colors using Zmapper
  212. 64-Bit (Athlon) Support???
  213. A quickie question
  214. ZBrush/Messiah production pipeline
  215. 5 sides and triangles
  216. My first Zbrush model !
  217. My 1st Zbrush Model,Some help Please
  218. UV Fix
  219. Problem rendering in mental ray
  220. quick question
  221. Max 2 Z-Brush 2 Max again..
  222. Uv question
  223. Very New To Zbrush
  224. how to export from zbrush to use in 3d max???
  225. UV problem
  226. ZMapper for Mac?
  227. December 22 - ZBrush 2.5?
  228. photoshop or Zbrush for textures? questions questions!!
  229. projection master problem
  230. make polymesh3d confusion
  231. maya or zbrush
  232. how do i get maya to understand zbrush textures
  233. I know I must be missing something
  234. Gnomon dvds and Zbrush
  235. Problems With Tangent Normal Map And Guv Coordinates To Max
  236. V-Flip texture on export
  237. PM Texture HELP
  238. Karma
  239. Saving the layout?
  240. how to make skin texture in zbrush?
  241. Smart resym question
  242. Happy New Year to all ZBrush user
  243. Mirror Geometry/Smart ReSym problem
  244. AUV/GUV tiles in games?
  245. Messed up vertices
  246. *Ne<W*_ making scars and scratches, please Help!!
  247. SUB DIV backyard problem
  248. Hello
  249. Importing Problem
  250. Selecting Object