View Full Version : Pixologic ZBrush
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- Traditional among digital
- Zbrush topologycal masking
- Smooth display?
- Object masking question....
- UV Master closed shell error?
- all brushes paint squares
- Beginner : How can I add details like this ?
- work in progress, need advice !
- how to copy paist subtools !?
- Marcos Af Brazil, 3d Artist
- i need some help here??
- Sculpting hair
- error while reading ...
- Do You Know Rs 2600 Workstation ?!!! ?!! ?!
- Sculpting This Stone Wall. Need help with base model.
- Saving work and come back to it later
- applying texture file
- Create zip in Zbrush
- I need a zbrush artist for job!
- Zbrush academic resellers
- Turntable at highest SubD issue
- zbrush texture problems
- Does BoxX needs any other machine beside it to work?
- GoZ mesh back from Maya is all spiky
- is it possible to morph from one tool to another
- keeping uv / texture
- How do I get the Dist3d button on the status line?
- Create Texture map from Polypaint with Smooth UV,possible?
- Help sculpting eyes!
- GoZ Is not working
- How to make character studio
- Retopologize Wireframe Invisible
- poly paint with UVs and a displacement to Vray question
- Group split Poser head
- Learning Zbrush for Environmental Assets
- Zbrush symmetry
- how can i change the location of scratch disk in zbrush 4.0?
- Help Xres Yres Zres Greyed out
- Rendering
- Goz file pathways
- Hard Surface Techniques DVD
- zsphere rigging process problem...
- retopology symmetry
- Uvw's explode by clusters after exporting
- Hi resolution polypainting on low poly objects?
- Goz unable to export high subdivision levels? :|
- Zbrush: mac or pc
- HD Geometry normal or bump map?
- Scale Problem
- Why my model is not approved in the CGTalk Gallery?
- Re-topo problems
- Multi-Object Import?
- normal map problem. HELP.
- Zbrush: Baking Polypaint to Texture
- Sculpt Newbie
- Sculptris - Optimize certian areas of mesh?
- Zbrush not opening browser for activation?
- Difference - zbrush & Sculptris
- Trouble Deciding
- Sculptris 3d
- Select by edge loops
- Displacement Problems
- Some Questions about using ZBrush
- Importing Objects Issue [picture]
- New Retopology Tool
- Zbrush to Blender Pipeline- Need Help
- Extracting normals for externally retopologized mesh
- Zbrush4 Projection Master: Alphas Not updating zIntensity/ focalshift in real time
- How to divide the doubling up brush size?
- Where's the ActiveOpc and InactiveOpc in ZBrush 4?
- A little help with exporting
- what's the workflow for getting all details in ?
- Purchasing Zbrush
- BackTrack
- Zbush to 3DsMax:Normal map problem.
- Zbrush to 3Ds Max: Normal map problem.
- Zbrush to 3ds max:Normal map problem.
- BackTrack
- ZBrush performance problem on 30 inch screen
- Zbrush import problem
- Combining Models
- help! new in zbrush open my saved files
- Epidermal Skin Texture ?
- 3ds max and zbrush 4 Uv channels help
- ZBrush_Spotlight_Painting Image Issue???
- Cintiq and Zbrush
- Any words from Siggraph about Zbrush 4 R2?
- Help my character is importing to Zbrush very screwed up
- Decimation Master Problems
- Cannot Remove Mask for Displacement Map
- Zbrush 4.0 3ds Max 2012 MR pipeline
- Sculpting With Multiple Layers
- need suggestions for workflow
- Need Zbrush Help
- my uv cracks after exporting
- Help creating blood splatters on a tent
- Multiple uvs on one object
- Regular pen tablet vs Touch screen interactive
- zbrush workflow question
- Exported OBJ has holes, interpenetrating geometry causing issue?
- Flip tool horizontally ?
- Zbrush Bake Normal Maps
- flipping a ztool in the horizontal ?
- Dragon scales
- ZBrush with Tablet
- Resizing Alpha Mask
- How do I get my Zbrush Model ready for 3DS max Rendering
- Please help me with first sculpt. :)
- Alignment in Z-Brush
- hi guys
- Subdividing and adding Geo
- undo question
- combining two maps?
- how to control positioning spotlight better
- Shaded normals after import...
- GoZ Troubles
- Fixing the seam in Zbrush
- Polypainting on 3d layer problem
- grille
- Do I need subtools in my model (screenshot incl)
- Need Help With Zspheres
- Zbrush to Max LowPoly Transfer Question
- Invisible mesh inside of a SubTool imported from Maya
- how to tile texture in zbrush
- Artifacts when drawing
- Where is Zmapper Located in Zbrush 4?
- Dragon scales sculpting
- Any word on R2?
- Importing Object As Reference?
- exit quicksketch ?
- Mesh extraction problem
- Smooth out peaks and valleys
- How to export Spotlight textures?
- www section in Lightbox
- Symmetry problem
- Spotlight first, then UV Master or vice versa?
- Re-importing obj back to zbrush
- Dynamesh with other non-dynameshed mesh?
- Few unanswered ZBrush questions
- Can't load spotlight
- Spotlight Texture problem (screenshot attached)
- Nudge not working in Spotlight (Screenshot attached)
- UV Edge Problem in display & render in 3dsmax
- ZBrush 4R2 Car Rendered
- zbrush - spotlight - sub objects
- displaying your 3D models on a web page
- GoZ transfer to Maya
- Learning Zbrush through a complete project-tutorial?
- Stupid Question
- Subtools have no subdivision, can't scale subdivison level.
- Working on my Minotaur
- Creating High-Detail Displacement Maps
- Merge Subtools keep subdivision video tutorial
- Projecting Detail on Low Poly Mesh?
- WIP of Ganesha (nudity)
- Its too late topologize
- Normal map creation
- Zbrush - ZProject
- Importing from 3ds Max (size problem)
- zbrush high detail skin texturing
- ZBrush 4R2 MAC OSX License for sale $620
- Zbrush Beginner - Workflow Questions
- Different material, different tool
- problem... squirkle ?
- 3D Max> zbrush displacement > 3D Max
- Transform Alpha
- Zbrush sculpting need advice.
- Grey alien needed
- Free ZbrushWorkshops preview on Dinosaur Sculpting!
- Process Question - Displacement Maps, Layers, Morph Targets
- weird vertical lines in my maps when exporting textures
- Canīt export in higher subdivision level? (GoZ)
- ZBrush Displacement Map Merging Model ertices in Maya
- Do you get "extra" geomerty (flange) using Clip Brush?
- grouploops errrr
- how to mirror polypaint?
- Braids brush preset (how to)
- GoZ to C4D & Maya
- Clay Tool Thicker on one side?
- Centre Axis with hidden mesh
- Matchmaker
- how do you export zbrush shaders/textures into Maya?
- Is it possible to recover this file?
- Looking to swap PC license for Mac
- blend shapes and zbrush
- Looking for Zbrush artists in LA
- Zsphere Rigging UV Error
- Beginner needs help
- Ropolgized mesh to normal map process?
- Straight line with Lasso Tool
- Disable Shortcut: Show QuickMenu - Right Mouse click ?
- 3D video Tutorial CHRISTMAS SPECIAL
- ZBrush 4 R2 and NoiseMake problem
- ZBrush 4 R2 DynaMesh sphere FREE
- Whats Zbrush Max polycount/memory usage?
- Can you Rig in ZBrush for Poser Pro 2010/2012?
- Monkey :ddd
- is it possible to polypaint with transparency and export tex with transparency?
- mirror...fail ._.
- question about layers
- rig zbrush models in mixamo watch it come to Life.
- ZBrush Texture comes out as noise
- Alpha To Isolated Geo
- Wireframe on all Subtools?
- messed up foot
- Zbrush Rig Too Slow
- brush orientation
- Turn off image plane
- Oh my tilted camera...
- Pillar thingy WIP
- Zbrush display problem
- Importing .ma in ZBrush question.
- My first mess with ZBrush
- Weird problems with dispmaps
- looking for mentor
- Group Buy Idea, $100
- constraints?? o.O
- Transpose troubles
- Snap to grid
- shrinks and material
- dividing mesh break borders.Divide isnīt = to smooth?
- how do you keep undo's high
- Goz "specified tamplate can not be found"
- cant find Dynamesh- greatful for help
- Default importing SAME mesh gets widder.ŋŋ??
- Question: retopology, subtool highlighting
- I need someone to paint my model
- zbrush memory issue
- HELP! Symmetry Stopped working partially on zpheres, can it be fixed?!
- riging and accessories
- Fill Color not working
- exported textures doesn't align perfectly
- Disable rightclick menu?
- Zbrush breaking UVs causing Displacement map to look like crap
- How to see UV's from imported OBJ
- exploded mesh when using goz for topology changing in 3ds max
- 3ds Max / painting onto mesh with sub-object IDs?
- ZBrushing 2D Plane?
- Combining separate 3d models in the same Z-brush scene
- Problem with Zapplink crashing photoshop.
- Without subdivision levels
- Normal map on blend shape
- ZBrush 4 - Missing Texture Subpalette
- ZBrush 4 - Sculpts going blocky and pixelated in areas
- Symmetry Issue
- Simple render step by step and save to file...
- Generate Maps Problem ?
- My abstract LT-Edition Zbrush materials
- ZBrush FiberMesh
- GOZ issues
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