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  1. Symetry???
  2. Zbrush to Maya normal mapping - help!
  3. Hair in Zbrush
  4. Muted colors in zbrush for mac osx
  5. Best way to learn zBrush?
  6. Image PlainX Crash!!
  7. Displacement map problem. (Includes curvature of model which I don't want)
  8. question about UV mapping Ztools
  9. Displacement map problem
  10. multiple uv map problem from 3ds to zbrush
  11. Escape Studios ZBrush Foundation
  12. Save Masks?
  13. Mesh glitching at pole
  14. Couple Of Questions (Noob To ZBRush
  15. Why does "Make Poly Mesh" deform my model?
  16. Maya to Zbrush
  17. Symmetric Brush Problem
  18. "Edge Loop" button distorting my tool...
  19. How to create Zbrush Brushes
  20. pipeline issue
  21. help needed: Where is the slash 2 brush in ZBrush 3
  22. Transparancies - backfacing?
  23. normal map problem multi uv mapping
  24. Retopology Zsphere Centering?
  25. Abrush 3.1 & Maya 2009 Displacement Map Issue
  26. Getting normal/displac maps to work in Maya?
  27. yup, it's another head model.
  28. GoZBrush
  29. Problem exporting, things are flipped.
  30. Prob in zbrush :(
  31. Solve Exploding Mesh Import Back Into Zbrush?
  32. New UV unwrapping plugin for ZBrush
  33. How do I save the current active matcap shader?
  34. Controlling the Curvature of an Alpha Brush
  35. ZBrush 4 New Features?
  36. Need help... Mesh exploding when retopoligizing mesh?!
  37. Weird zooming out effect with no apparent cause
  38. More Z Brush videotutorials
  39. Rendering Displacement map in Maya 2009
  40. Timer on Mouse Down
  41. New feature in ZBrush 4
  42. Looking for someone to help me get started
  43. Displacement and SubDivision Approximation issues.
  44. How to select outside but not inside of a cup?
  45. Help with workflow....
  46. which route is best to take when importing maps from zbrush?
  47. Finished work in ZBrush, can't get a good render from Maya/C4D
  48. Subtool sometimes deselects randomly
  49. Major problems with unwrapping post-sculpt
  50. How to pose when Transpose master will crush?
  51. weird importing things
  52. Flipped Polys after Retopo, select mesh
  53. Exporting from zbrush to maya
  54. would zbrush be a good choice for an abstract artist?
  55. creata 3d "doily" object from photo?
  56. Can anybody please help me???
  57. Help! I got choppy graphics in Zbrush
  58. More regional detail
  59. need a little help texturing with Zbrush
  60. Wait for ZBrush 4?
  61. Idea 4 IRONmans life source came from....
  62. Displacement map rendered incorrectly in MAYA
  63. Zbrush 4, next Month....tweet
  64. UV and normal map workflow problems
  65. Simple Z brush question pls help
  66. mirorr transform ( symmetry )
  67. Why is the (Zbrush generated) normal map fragmenting my object's smooth groups when i
  68. From Zbrush back to Maya
  69. GoZ isn't ready for primetime
  70. How to render a Hard surface (m4a1 in this case)?
  71. normal map generating error,need help
  72. Goz
  73. Z4 the big wait.
  74. normal maps
  75. looking for artists to sculpt details in zbrush for film !
  76. ZMapper issues
  77. Blender to ZBrush
  78. Incomplete meshes??
  79. !Exporting textures from ZBrush to 3Ds Max!
  80. Transpose Master
  81. Cant seem to get an answer on vista 64bit
  82. Baking painted vertexes to a texture?
  83. Mesh isn't importing correctly
  84. Why Z-brush/maya split?
  85. Free Classes Offered - 2
  86. Stuck Brush, Stuck in "DragRect" shape
  87. ZBrush Texture Error
  88. ZB 3.1 (4) - License for sale
  89. error encountered while attempting to create multi-displacement maps. exporting proce
  90. reset zBrush 3
  91. tool position
  92. Jagged Brush Problem
  93. Subdiv reconstruction failed! .. ahhhh whhyyy!
  94. ZBrush Free Class - Detailing the Head
  95. Rancor Style Creature Sculpting Class
  96. Background color change crashes ZBrush
  97. UV map messed up. XSI to ZB
  98. ZBrush 3.5 Announced - v4 Postponed
  99. Modelling Glitch
  100. Zbrush 3.1 displacement map just gray
  101. Does saving ZTools affect QTransThreshold? If not, what is?
  102. Mesh geometry suddenly distorted when opened
  103. Zbrush 3.xx (Windows) for sale
  104. Help with maps
  105. Increasing zbrush sculpting performance
  106. My favorite Alphas
  107. Normal map problem w/animated mesh in OGRE
  108. Base Mesh Replacement Plan...??? :)
  109. doubt on Subdivision levels - pls help.
  110. How to get alpha to NOT control texture opacity??
  111. Displacement map border artifacts
  112. Private Zbrush tutoring!
  113. Zbrush import UVs from MAYA help
  114. Selling or swapping ZBrush2 (4) Win License
  115. ZSpheres 2
  116. how's everyone liking Paintstop?
  117. ZSphere's II
  118. Displacement maps within Zbrush
  119. Zbrush 3.1 isn't loading
  120. Best way to start sculpting
  121. Wierd distortion when importing texture map from Zbrush to XSI
  122. Normal Map Problem
  123. Beyond Digital Sculpting with Benjamin Leitgeb (Selwy)
  124. zbrush 3 and A4 wacom for sale!
  125. TrackBall
  126. blendshape workflow - lvl1 not same after divide
  127. how to hide that thin inset frame border?
  128. How could i adjust symmetry????
  129. I'm Beginner
  130. Free 2 Hour Advanced ZBrush LIVE Webinar
  131. ZMazpper Problem - Things Turn Out Reversed
  132. color to texture problem
  133. How do I open the interface of ZBrush in Photoshop file?
  134. Undo doesn't work after saving (as tool)
  135. Inkīnīpaint for ZBrush?
  136. Animating a zbrush model
  137. normal mapping issues. (When isn't there?)
  138. Object UV sets.,& bump map detail ?
  139. Please help, i dont know how to study anatomy!!
  140. please help me, its a technical issue
  141. progection master
  142. Mirror on ZProject brush?
  143. Overlapping Uvs
  144. convert uv map data to ztool displacement
  145. Material discrepencies based on subdivision level
  146. when i import .obj file to zbrush and divide it , it looks like this image....
  147. Workflow for rendering in Max/VRay
  148. Normal Map UV problems
  149. Max 2008 to Zbrush problem
  150. Zbush 3.5 is Here
  151. Is this model ready for ZBrush?
  152. Zbrush 3.5 obj. export scale issue, help.
  153. Zspheres II difficulties
  154. CGS Membership + buying ZB 3.5
  155. Is this a fine UV layout for ZBrush?
  156. Processor or GPU on Zbrush & Mudbox
  157. Problem: basic transforms spazzing out
  158. ZBrush 3.5 vs Mudbox 2010 vs Modo 401 - Need Advice
  159. 2 Questions about Zbrush
  160. Scaling Whole Model = All Subtools at Once
  161. looking for ZBrush artists - SHORT FILM
  162. fingers and toes and wings
  163. Help with cartoon skull sculpt?
  164. polygons all jagged - need help
  165. Problem with Zmapper
  166. Problem with Zmapper
  167. Is transformation always suppose to run slow?
  168. How do I add a eye sphere to an existing sculpt?
  169. Needles on a Cactus?
  170. Pixologic Zbrush for architectural Tutorial
  171. normal map problems and zmapper ?'s
  172. Normal mapping problem in Zbrush
  173. Can't divide....
  174. corrupt file, backup affected.. solution/explanation?
  175. Creating a real person morph - advice needed
  176. Sculpting with a reference image?
  177. can't zoom out fo full document resolution
  178. Digital Tutors
  179. subtool materials?
  180. ZBrush or Autodesk Mudbox?
  181. Importing and exporting issues on Zbrush 3.2 OSX
  182. Importing a new UVW map to Zbrush mesh
  183. exporting zbrush 3.5 brushes?
  184. Several Questions Regarding ZBrush
  185. Is Zbrush is an appropriate tool for this task?
  186. Exported Normal Maps Not Looking Right in Maya....
  187. Topogun for OS X beta started
  188. Workflow question (Zbrush and Maya)
  189. Rough wood / metal scratches
  190. rock tutorial?
  191. retopo questions
  192. Voxels
  193. Zbrush custom interfaces
  194. Questions About ZBrush Registration
  195. ZBrush to Maxwell Displacement
  196. Stretching w/ Transpose Tool
  197. Zbrush or Mudbox
  198. Tutorial coloring or painting
  199. texture overpainting?
  200. Zbrush First workflow
  201. Weird effect when projecting a normal map
  202. Displacement
  203. Higher density through alpha?
  204. Making a Displacement map after using Zspheres?
  205. Short Film
  206. Gaming Modeling
  207. UV Check
  208. Exporte current-selected subtools?
  209. Symmetry Mask
  210. this is my second head sculpt, please recommend.
  211. Projection Master leaves gaps
  212. Max vray messy lines
  213. noob: zbrush goz to c4d
  214. zb to maya with linear workflow
  215. 3DS max Dispalcement map INVERTED and errors
  216. Mutiple textures in the same object ???
  217. Mutiple textures in the same object ???
  218. Tangent normal map not generating properly
  219. Normal map size option in 3.5 missing?
  220. Wacom 4 tablet on ZBrush - Advice needed
  221. making a Window Pattern
  222. Mirroring Tweaks in Zbrush
  223. a question
  224. Zbrush - need help finding tutorials
  225. Exporting normal maps- ZMapper vs direct export
  226. Strange...Displacement map error Zbrush to maya
  227. poly limit question
  228. Need advice on texturing a head
  229. Hard edge / smooth edge problem / zbrush 3.1
  230. Zbrush -> Maya : Normal map seams
  231. Zbrush newbie needs help
  232. modeling & texturing a highrez truckwheel
  233. Trouble Exporting texture from zbrush 3.5
  234. symmetry with zapplink?
  235. zbrush 3.1 question
  236. blendshape base translating to morph target?
  237. Is using unwrap and photoshop are (some times) better than Zbrush???
  238. Using a texture to displace geometry
  239. Zbrush 3.5r3 Multi UV Displacement ....how?!
  240. cant save as a .ztl?
  241. Zbrush --> Maya Texture/Shader Issue
  242. newbie could use some tips
  243. Zbrush stencil
  244. zbrush baking bump into geometry
  245. The Move Tool question
  246. zbrush mesh is visible on some parts but not visible on others
  247. Texturing a human head in Zbrush
  248. Problems importing OBJ into ZBrush 3
  249. New to zbrush question
  250. Mysterious scaling problems