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  1. Zbrush to Maya normal mapping - help!
  2. Hair in Zbrush
  3. Muted colors in zbrush for mac osx
  4. Best way to learn zBrush?
  5. Image PlainX Crash!!
  6. Displacement map problem. (Includes curvature of model which I don't want)
  7. question about UV mapping Ztools
  8. Displacement map problem
  9. multiple uv map problem from 3ds to zbrush
  10. Escape Studios ZBrush Foundation
  11. Save Masks?
  12. Mesh glitching at pole
  13. Couple Of Questions (Noob To ZBRush
  14. Why does "Make Poly Mesh" deform my model?
  15. Maya to Zbrush
  16. Symmetric Brush Problem
  17. "Edge Loop" button distorting my tool...
  18. How to create Zbrush Brushes
  19. pipeline issue
  20. help needed: Where is the slash 2 brush in ZBrush 3
  21. Transparancies - backfacing?
  22. normal map problem multi uv mapping
  23. Retopology Zsphere Centering?
  24. Abrush 3.1 & Maya 2009 Displacement Map Issue
  25. Getting normal/displac maps to work in Maya?
  26. yup, it's another head model.
  27. GoZBrush
  28. Problem exporting, things are flipped.
  29. Prob in zbrush :(
  30. Solve Exploding Mesh Import Back Into Zbrush?
  31. New UV unwrapping plugin for ZBrush
  32. How do I save the current active matcap shader?
  33. Controlling the Curvature of an Alpha Brush
  34. ZBrush 4 New Features?
  35. Need help... Mesh exploding when retopoligizing mesh?!
  36. Weird zooming out effect with no apparent cause
  37. More Z Brush videotutorials
  38. Rendering Displacement map in Maya 2009
  39. Timer on Mouse Down
  40. New feature in ZBrush 4
  41. Looking for someone to help me get started
  42. Displacement and SubDivision Approximation issues.
  43. How to select outside but not inside of a cup?
  44. Help with workflow....
  45. which route is best to take when importing maps from zbrush?
  46. Finished work in ZBrush, can't get a good render from Maya/C4D
  47. Subtool sometimes deselects randomly
  48. Major problems with unwrapping post-sculpt
  49. How to pose when Transpose master will crush?
  50. weird importing things
  51. Flipped Polys after Retopo, select mesh
  52. Exporting from zbrush to maya
  53. would zbrush be a good choice for an abstract artist?
  54. creata 3d "doily" object from photo?
  55. Can anybody please help me???
  56. Help! I got choppy graphics in Zbrush
  57. More regional detail
  58. need a little help texturing with Zbrush
  59. Wait for ZBrush 4?
  60. Idea 4 IRONmans life source came from....
  61. Displacement map rendered incorrectly in MAYA
  62. Zbrush 4, next Month....tweet
  63. UV and normal map workflow problems
  64. Simple Z brush question pls help
  65. mirorr transform ( symmetry )
  66. Why is the (Zbrush generated) normal map fragmenting my object's smooth groups when i
  67. From Zbrush back to Maya
  68. GoZ isn't ready for primetime
  69. How to render a Hard surface (m4a1 in this case)?
  70. normal map generating error,need help
  71. Goz
  72. Z4 the big wait.
  73. normal maps
  74. looking for artists to sculpt details in zbrush for film !
  75. ZMapper issues
  76. Blender to ZBrush
  77. Incomplete meshes??
  78. !Exporting textures from ZBrush to 3Ds Max!
  79. Transpose Master
  80. Cant seem to get an answer on vista 64bit
  81. Baking painted vertexes to a texture?
  82. Mesh isn't importing correctly
  83. Why Z-brush/maya split?
  84. Free Classes Offered - 2
  85. Stuck Brush, Stuck in "DragRect" shape
  86. ZBrush Texture Error
  87. ZB 3.1 (4) - License for sale
  88. error encountered while attempting to create multi-displacement maps. exporting proce
  89. reset zBrush 3
  90. tool position
  91. Jagged Brush Problem
  92. Subdiv reconstruction failed! .. ahhhh whhyyy!
  93. ZBrush Free Class - Detailing the Head
  94. Rancor Style Creature Sculpting Class
  95. Background color change crashes ZBrush
  96. UV map messed up. XSI to ZB
  97. ZBrush 3.5 Announced - v4 Postponed
  98. Modelling Glitch
  99. Zbrush 3.1 displacement map just gray
  100. Does saving ZTools affect QTransThreshold? If not, what is?
  101. Mesh geometry suddenly distorted when opened
  102. Zbrush 3.xx (Windows) for sale
  103. Help with maps
  104. Increasing zbrush sculpting performance
  105. My favorite Alphas
  106. Normal map problem w/animated mesh in OGRE
  107. Base Mesh Replacement Plan...??? :)
  108. doubt on Subdivision levels - pls help.
  109. How to get alpha to NOT control texture opacity??
  110. Displacement map border artifacts
  111. Private Zbrush tutoring!
  112. Zbrush import UVs from MAYA help
  113. Selling or swapping ZBrush2 (4) Win License
  114. ZSpheres 2
  115. how's everyone liking Paintstop?
  116. ZSphere's II
  117. Displacement maps within Zbrush
  118. Zbrush 3.1 isn't loading
  119. Best way to start sculpting
  120. Wierd distortion when importing texture map from Zbrush to XSI
  121. Normal Map Problem
  122. Beyond Digital Sculpting with Benjamin Leitgeb (Selwy)
  123. zbrush 3 and A4 wacom for sale!
  124. TrackBall
  125. blendshape workflow - lvl1 not same after divide
  126. how to hide that thin inset frame border?
  127. How could i adjust symmetry????
  128. I'm Beginner
  129. Free 2 Hour Advanced ZBrush LIVE Webinar
  130. ZMazpper Problem - Things Turn Out Reversed
  131. color to texture problem
  132. How do I open the interface of ZBrush in Photoshop file?
  133. Undo doesn't work after saving (as tool)
  134. Inkīnīpaint for ZBrush?
  135. Animating a zbrush model
  136. normal mapping issues. (When isn't there?)
  137. Object UV sets.,& bump map detail ?
  138. Please help, i dont know how to study anatomy!!
  139. please help me, its a technical issue
  140. progection master
  141. Mirror on ZProject brush?
  142. Overlapping Uvs
  143. convert uv map data to ztool displacement
  144. Material discrepencies based on subdivision level
  145. when i import .obj file to zbrush and divide it , it looks like this image....
  146. Workflow for rendering in Max/VRay
  147. Normal Map UV problems
  148. Max 2008 to Zbrush problem
  149. Zbush 3.5 is Here
  150. Is this model ready for ZBrush?
  151. Zbrush 3.5 obj. export scale issue, help.
  152. Zspheres II difficulties
  153. CGS Membership + buying ZB 3.5
  154. Is this a fine UV layout for ZBrush?
  155. Processor or GPU on Zbrush & Mudbox
  156. Problem: basic transforms spazzing out
  157. ZBrush 3.5 vs Mudbox 2010 vs Modo 401 - Need Advice
  158. 2 Questions about Zbrush
  159. Scaling Whole Model = All Subtools at Once
  160. looking for ZBrush artists - SHORT FILM
  161. fingers and toes and wings
  162. Help with cartoon skull sculpt?
  163. polygons all jagged - need help
  164. Problem with Zmapper
  165. Problem with Zmapper
  166. Is transformation always suppose to run slow?
  167. How do I add a eye sphere to an existing sculpt?
  168. Needles on a Cactus?
  169. Pixologic Zbrush for architectural Tutorial
  170. normal map problems and zmapper ?'s
  171. Normal mapping problem in Zbrush
  172. Can't divide....
  173. corrupt file, backup affected.. solution/explanation?
  174. Creating a real person morph - advice needed
  175. Sculpting with a reference image?
  176. can't zoom out fo full document resolution
  177. Digital Tutors
  178. subtool materials?
  179. ZBrush or Autodesk Mudbox?
  180. Importing and exporting issues on Zbrush 3.2 OSX
  181. Importing a new UVW map to Zbrush mesh
  182. exporting zbrush 3.5 brushes?
  183. Several Questions Regarding ZBrush
  184. Is Zbrush is an appropriate tool for this task?
  185. Exported Normal Maps Not Looking Right in Maya....
  186. Topogun for OS X beta started
  187. Workflow question (Zbrush and Maya)
  188. Rough wood / metal scratches
  189. rock tutorial?
  190. retopo questions
  191. Voxels
  192. Zbrush custom interfaces
  193. Questions About ZBrush Registration
  194. ZBrush to Maxwell Displacement
  195. Stretching w/ Transpose Tool
  196. Zbrush or Mudbox
  197. Tutorial coloring or painting
  198. texture overpainting?
  199. Zbrush First workflow
  200. Weird effect when projecting a normal map
  201. Displacement
  202. Higher density through alpha?
  203. Making a Displacement map after using Zspheres?
  204. Short Film
  205. Gaming Modeling
  206. UV Check
  207. Exporte current-selected subtools?
  208. Symmetry Mask
  209. this is my second head sculpt, please recommend.
  210. Projection Master leaves gaps
  211. Max vray messy lines
  212. noob: zbrush goz to c4d
  213. zb to maya with linear workflow
  214. 3DS max Dispalcement map INVERTED and errors
  215. Mutiple textures in the same object ???
  216. Mutiple textures in the same object ???
  217. Tangent normal map not generating properly
  218. Normal map size option in 3.5 missing?
  219. Wacom 4 tablet on ZBrush - Advice needed
  220. making a Window Pattern
  221. Mirroring Tweaks in Zbrush
  222. a question
  223. Zbrush - need help finding tutorials
  224. Exporting normal maps- ZMapper vs direct export
  225. Strange...Displacement map error Zbrush to maya
  226. poly limit question
  227. Need advice on texturing a head
  228. Hard edge / smooth edge problem / zbrush 3.1
  229. Zbrush -> Maya : Normal map seams
  230. Zbrush newbie needs help
  231. modeling & texturing a highrez truckwheel
  232. Trouble Exporting texture from zbrush 3.5
  233. symmetry with zapplink?
  234. zbrush 3.1 question
  235. blendshape base translating to morph target?
  236. Is using unwrap and photoshop are (some times) better than Zbrush???
  237. Using a texture to displace geometry
  238. Zbrush 3.5r3 Multi UV Displacement ....how?!
  239. cant save as a .ztl?
  240. Zbrush --> Maya Texture/Shader Issue
  241. newbie could use some tips
  242. Zbrush stencil
  243. zbrush baking bump into geometry
  244. The Move Tool question
  245. zbrush mesh is visible on some parts but not visible on others
  246. Texturing a human head in Zbrush
  247. Problems importing OBJ into ZBrush 3
  248. New to zbrush question
  249. Mysterious scaling problems
  250. Essential Zbrush Book