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  1. HELP PLEASE!!!-Res on model too low-What do I do
  2. Resolution
  3. projection master problem
  4. problem importing high res geom into maya
  5. normal map from 3d imported obj ?
  6. Unreal 3 Game Looking For Modellers
  7. Zbrush Brush Pallet Question
  8. adding detail on high poly using only a normal map
  9. zbrush with vista
  10. adjust smooting strength AND why is my obj upside down on import ?
  11. workflow zsphere - adaptive skin
  12. Displacement map ,Normal map options - not enabled
  13. UV group help
  14. ZB3.1 Normal Map+Bump???
  15. Q: Importing UVed mesh not allowed...
  16. Zbrush discount on Daz3d
  17. Importing into 3DS Max 9 32bit
  18. making normal maps on symmetric objects (problem)
  19. SmoothGroupImport - a plugin for ZBrush 3.1
  20. How do you create metal body parts?
  21. ZBrush updates
  22. Importing an OBJ?
  23. Meats Meier Dvd - 'intro To Z3'
  24. Displacement Mapping in Maya 2008 - Guide by Scott Spencer
  25. Video tutorials for a retard??
  26. Zbrush 3: Lisencing error!
  27. help, PLEASE! UV groups and normal maps
  28. Appending object as subtool problem
  29. Mesh behaving very odd after import
  30. ZBrush 3 - UV Questions (not newbie)
  31. Painting distortion... Z3.0
  32. Mesh problem from import.
  33. Need help with Import Export for Zbrush3.1 and Max 9
  34. Just posted freelance opportunity
  35. very strange problem with importing a mesh back to zbrush...
  36. Updated to 3.1, Exported OBJ is now broken in pieces
  37. Cloning 3D Textures...
  38. ZBrush to C4D pipeline Tut.
  39. Transpose problem - help
  40. ZB layers photoshop transparency background question
  41. Making of Wolverine - Game Model
  42. Been trying to figure out how to UV/Texture this guy and my head is about to pop.
  43. modelling and animation
  44. Rick Baker + Zack Petroc @ Gnomonology!
  45. Why is model exported in pieces?
  46. GUV versus AUV and why doesn't AUV work?
  47. Uv nightmares. Zbrush is failing me badly, new Uvs lost sub-D levels.
  48. Problem with the UV map or something
  49. Can Export but not Import?
  50. Simple Newbie Question
  51. Dumb but fundamental question!
  52. Where to get free base mesh's??
  53. Now my Zbrush is an A. and exports 30 Tiff files
  54. Retopology not getting needed detail...
  55. MentalRay won't render disp map from Zbrush
  56. Zbrush Question: Division Problem
  57. Best practices for maintaining symmetry in ZB3?
  58. Displacement issues (max/vray)!
  59. Strange shadows or reflections plss help
  60. Creating Spiral Tape
  61. how can i save a a mask?
  62. Newbie question
  63. UV Layout ZBrush to Maya
  64. HD Geometry and retopology
  65. Problem with brush(settings)
  66. Projection Brush or alternative workflow ?
  67. Problem With Stencils
  68. Change Brush Size hotkeys?
  69. Texture Curiosity.
  70. polypainting and uvws in 3ds or maya etc program
  71. Drag Rectangle like brush in PS?
  72. ZBrush 3 for sale
  73. Maya 2008 Displacement Issues, Tried everything I know
  74. Flatten Mesh
  75. Zbrush for organic landscapes?
  76. I need help on a few things...
  77. "The imported mesh must have identical points and faces...."
  78. Registration of Zbrush?
  79. 2 sided meshes
  80. Transfering UVs to a Ztool...
  81. One high-res mesh, multiple targets for normal maps
  82. Zbrush 3 Newbie needs help!
  83. Zbrush shuts down.
  84. Modo uv's not working.
  85. Image plane
  86. zbrush to maya normal map help
  87. Texture reload/update??
  88. not allowing higher sub-division
  89. Important Normal Map Question...
  90. X-symmetry in Zbrush
  91. UV & Displacement map problem
  92. viewport colour
  93. Mesh problems when importing OBJ into Maya
  94. Importing Zbrush OBJ into Maya
  95. Uv.layout Change In Zbrush
  96. zbrush/3ds max import issue
  97. Zbrush starting?
  98. displacement map help!
  99. displacement geometry HD
  100. Wacom Tablet
  101. Painting Textures and UVs in Zbrush to Photoshop and Back Again
  102. project one model on to another/ uv mapping.
  103. newbie question: how to view the object in smooth
  104. Problem with Subtools making Seams & Gaps.
  105. Question on Saving Tools
  106. .tif to .map
  107. uv check makes model go black.
  108. mesh extraction help
  109. ZBRUSH normal map problem
  110. Vray max, ears, wings n' things.
  111. render 101
  112. Newbie Question
  113. Exporting - Reimporting
  114. projection pick up
  115. Symmetry out of sync
  116. Aamzing Zbrush Models
  117. Hardware advice
  118. Quick question: Displacement & Bump maps from the same sculpt...
  119. ZB3 and Crossover on OSX?
  120. Hey I have an idea! How about ZB3 on Mac?
  121. opening a saved scene?!
  122. Toggle between Brushes
  123. Exporting ZBrush UV's split up
  124. Using grayscale images to generate new meshes in Zbrush
  125. Retopo? Max to zbrush to max to zbrush newbie question
  126. Looking for anatomically correct models
  127. 2D painting on document layer
  128. Where is my Zmapper menu?
  129. Zbrush 64bit?
  130. Normals? Maya import from Zbrush
  131. [tutorial] Quickly adding more density to selected area of your mesh
  132. zb3 wont start
  133. ZMapper and Normal Mapping Problem.
  134. Displacement Map Problems
  135. Normal Map "flatness" in some areas
  136. (Displacement Map) Pulling my hair out!
  137. ZBrush doesn't import OBJ uv's from 3DSMax
  138. Best
  139. Toadgor
  140. Problem with Image Planes
  141. Total n00be need help!
  142. Collapse Sub-Objects?
  143. displacement detail too low in Max?
  144. zproject:texture resolution?
  145. Selection Objects
  146. my ZB sketches in youtube
  147. Transpose Tools
  148. ZB for Illustration in 5 minutes
  149. C-142XL pressure sensativity?
  150. 32 bit dislcement problem
  151. Normal Map Issues
  152. Zapplink 3 - Photoshop CS3 problem
  153. Point Order for Max?
  154. Zbrush for MAC
  155. Topology in zbrush
  156. deleting the low mesh and wanting it back again
  157. My first modeling in Zbrush
  158. Stopping X-Axis Tool When Posing Character
  159. Project 3D object from 2D image
  160. ZB2 teturing habit not working in ZB3
  161. Isolating one side of the mesh
  162. Overlapping UV question...easy.
  163. Exporting ambient occlusion maps from ZBrush
  164. Level 6 to 7 : memory settings.
  165. Digital Tutors texturing with Zbrush for sale
  166. help with tweaking
  167. Topology Editing
  168. Making a rock cliff
  169. Plankton's Webisode 5
  170. editing after the fact
  171. Material Question
  172. Low Res Stray Points and Save Problem
  173. Subdivision Affecting Lowest level
  174. Subtools
  175. max uv to zbrush help
  176. Running ZBrush 3 on parallels?
  177. withing with multiple objects ??
  178. Noob in Zbrush
  179. What animation software is best for ZBrush?
  180. Reference planes?
  181. Resolution Issue
  182. Zbrush newbie!
  183. Another question about normal maps...
  184. One more pre-purchase newbie question
  185. ZBrush users - who are you?
  186. ZBrush 3 Renders
  187. video card question
  188. Character AZ walkthrought.Steps to follow
  189. Creating bump maps
  190. UV unmerge imported into Zbrush 3.1
  191. HELP PLEASE Zbrush3 very basic issue
  192. stretched polygons - how to fix? (new to 3d/ZB)
  193. Topology preview, faces missing and connecting wrong
  194. Model is off center.. Any Fix?
  195. Multiple Uvs in zbrush
  196. question about displacement
  197. Z brush on Vista 64
  198. Advanced cloth making
  199. "edgy" displacement map outputs from zb3?
  200. dumb question
  201. ZBrush with skeletons.
  202. ZBrush noob question - symmetry not working in one area
  203. obj split into sections
  204. Maya> Zbrush> retop >Maya (scale)
  205. [OSX] Can't open .obj
  206. Uvs and Zbrush question, need help!
  207. Creating Normal Map in ZBrush 3.1 isn't doing anything?!?
  208. Zbrush - delete elements
  209. Retopology lines in Zbrush hard to see, how can i fix?
  210. How do I add more parts to my mesh?
  211. Artifacts with rendered HD geometry
  212. First Zbrush Model
  213. Intact original UVW seams?
  214. Overly hormonal smartresym
  215. 3ds max to zbrush UVW problem
  216. New German Zbrush Tutorial DVD out now !
  217. Zbrush closed during retopology - how do I set it back up again?
  218. Vertex Snap Tolerance is too high + smart resym does nothing
  219. What is topology for?
  220. Putting reference image in the background of ZBrush 3.1
  221. Gnomonology Blog by Ryan Kingslien
  222. Workflow for photoshop maps of Z-brush displacement map used in 3DS Max
  223. best video tutorial ?
  224. smoothing problem from a zbrush noob
  225. Learn Sculpting in ZBrush - Part 2
  226. Maya & zbrush displace ( Urgent)
  227. 'nogbad the bad
  228. Creating Textures in Zbrush to be rendered in Max
  229. ABrush 3 and Ram question?
  230. Col>Txr (color to texture) file size?
  231. problem with z-mapper and maya
  232. vray, max, zb3.1 short sleeves
  233. Zbrush To Photoshop
  234. FIXING UVs???
  235. Normal bump bug
  236. re-topologize a house
  237. Beginner Need Help Understanding Zbrush
  238. HELP!! importing zbrush mesh into max Co-ordinates get messed up
  239. Tool rotation behaving weirdly
  240. ---Matcap of mudbox!?---
  241. Calibration for a Z-Brush first timer.
  242. Squirkle?
  243. Problem with displacementmap export
  244. File error
  245. News on Zbrush 3.5!!
  246. zbrush perspective help
  247. Zbrush displacment exporter problem
  248. Export from Maya to Zbrush issue?
  249. Symmetry? not all the way.
  250. Zapplink problem !