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  1. Digital Tutors Texturing with Zbrush 3
  2. HELP PLEASE!!!-Res on model too low-What do I do
  3. Resolution
  4. projection master problem
  5. problem importing high res geom into maya
  6. normal map from 3d imported obj ?
  7. Unreal 3 Game Looking For Modellers
  8. Zbrush Brush Pallet Question
  9. adding detail on high poly using only a normal map
  10. zbrush with vista
  11. adjust smooting strength AND why is my obj upside down on import ?
  12. workflow zsphere - adaptive skin
  13. Displacement map ,Normal map options - not enabled
  14. UV group help
  15. ZB3.1 Normal Map+Bump???
  16. Q: Importing UVed mesh not allowed...
  17. Zbrush discount on Daz3d
  18. Importing into 3DS Max 9 32bit
  19. making normal maps on symmetric objects (problem)
  20. SmoothGroupImport - a plugin for ZBrush 3.1
  21. How do you create metal body parts?
  22. ZBrush updates
  23. Importing an OBJ?
  24. Meats Meier Dvd - 'intro To Z3'
  25. Displacement Mapping in Maya 2008 - Guide by Scott Spencer
  26. Video tutorials for a retard??
  27. Zbrush 3: Lisencing error!
  28. help, PLEASE! UV groups and normal maps
  29. Appending object as subtool problem
  30. Mesh behaving very odd after import
  31. ZBrush 3 - UV Questions (not newbie)
  32. Painting distortion... Z3.0
  33. Mesh problem from import.
  34. Need help with Import Export for Zbrush3.1 and Max 9
  35. Just posted freelance opportunity
  36. very strange problem with importing a mesh back to zbrush...
  37. Updated to 3.1, Exported OBJ is now broken in pieces
  38. Cloning 3D Textures...
  39. ZBrush to C4D pipeline Tut.
  40. Transpose problem - help
  41. ZB layers photoshop transparency background question
  42. Making of Wolverine - Game Model
  43. Been trying to figure out how to UV/Texture this guy and my head is about to pop.
  44. modelling and animation
  45. Rick Baker + Zack Petroc @ Gnomonology!
  46. Why is model exported in pieces?
  47. GUV versus AUV and why doesn't AUV work?
  48. Uv nightmares. Zbrush is failing me badly, new Uvs lost sub-D levels.
  49. Problem with the UV map or something
  50. Can Export but not Import?
  51. Simple Newbie Question
  52. Dumb but fundamental question!
  53. Where to get free base mesh's??
  54. Now my Zbrush is an A. and exports 30 Tiff files
  55. Retopology not getting needed detail...
  56. MentalRay won't render disp map from Zbrush
  57. Zbrush Question: Division Problem
  58. Best practices for maintaining symmetry in ZB3?
  59. Displacement issues (max/vray)!
  60. Strange shadows or reflections plss help
  61. Creating Spiral Tape
  62. how can i save a a mask?
  63. Newbie question
  64. UV Layout ZBrush to Maya
  65. HD Geometry and retopology
  66. Problem with brush(settings)
  67. Projection Brush or alternative workflow ?
  68. Problem With Stencils
  69. Change Brush Size hotkeys?
  70. Texture Curiosity.
  71. polypainting and uvws in 3ds or maya etc program
  72. Drag Rectangle like brush in PS?
  73. ZBrush 3 for sale
  74. Maya 2008 Displacement Issues, Tried everything I know
  75. Flatten Mesh
  76. Zbrush for organic landscapes?
  77. I need help on a few things...
  78. "The imported mesh must have identical points and faces...."
  79. Registration of Zbrush?
  80. 2 sided meshes
  81. Transfering UVs to a Ztool...
  82. One high-res mesh, multiple targets for normal maps
  83. Zbrush 3 Newbie needs help!
  84. Zbrush shuts down.
  85. Modo uv's not working.
  86. Image plane
  87. zbrush to maya normal map help
  88. Texture reload/update??
  89. not allowing higher sub-division
  90. Important Normal Map Question...
  91. X-symmetry in Zbrush
  92. UV & Displacement map problem
  93. viewport colour
  94. Mesh problems when importing OBJ into Maya
  95. Importing Zbrush OBJ into Maya
  96. Uv.layout Change In Zbrush
  97. zbrush/3ds max import issue
  98. Zbrush starting?
  99. displacement map help!
  100. displacement geometry HD
  101. Wacom Tablet
  102. Painting Textures and UVs in Zbrush to Photoshop and Back Again
  103. project one model on to another/ uv mapping.
  104. newbie question: how to view the object in smooth
  105. Problem with Subtools making Seams & Gaps.
  106. Question on Saving Tools
  107. .tif to .map
  108. uv check makes model go black.
  109. mesh extraction help
  110. ZBRUSH normal map problem
  111. Vray max, ears, wings n' things.
  112. render 101
  113. Newbie Question
  114. Exporting - Reimporting
  115. projection pick up
  116. Symmetry out of sync
  117. Aamzing Zbrush Models
  118. Hardware advice
  119. Quick question: Displacement & Bump maps from the same sculpt...
  120. ZB3 and Crossover on OSX?
  121. Hey I have an idea! How about ZB3 on Mac?
  122. opening a saved scene?!
  123. Toggle between Brushes
  124. Exporting ZBrush UV's split up
  125. Using grayscale images to generate new meshes in Zbrush
  126. Retopo? Max to zbrush to max to zbrush newbie question
  127. Looking for anatomically correct models
  128. 2D painting on document layer
  129. Where is my Zmapper menu?
  130. Zbrush 64bit?
  131. Normals? Maya import from Zbrush
  132. [tutorial] Quickly adding more density to selected area of your mesh
  133. zb3 wont start
  134. ZMapper and Normal Mapping Problem.
  135. Displacement Map Problems
  136. Normal Map "flatness" in some areas
  137. (Displacement Map) Pulling my hair out!
  138. ZBrush doesn't import OBJ uv's from 3DSMax
  139. Best
  140. Toadgor
  141. Problem with Image Planes
  142. Total n00be need help!
  143. Collapse Sub-Objects?
  144. displacement detail too low in Max?
  145. zproject:texture resolution?
  146. Selection Objects
  147. my ZB sketches in youtube
  148. Transpose Tools
  149. ZB for Illustration in 5 minutes
  150. C-142XL pressure sensativity?
  151. 32 bit dislcement problem
  152. Normal Map Issues
  153. Zapplink 3 - Photoshop CS3 problem
  154. Point Order for Max?
  155. Zbrush for MAC
  156. Topology in zbrush
  157. deleting the low mesh and wanting it back again
  158. My first modeling in Zbrush
  159. Stopping X-Axis Tool When Posing Character
  160. Project 3D object from 2D image
  161. ZB2 teturing habit not working in ZB3
  162. Isolating one side of the mesh
  163. Overlapping UV question...easy.
  164. Exporting ambient occlusion maps from ZBrush
  165. Level 6 to 7 : memory settings.
  166. Digital Tutors texturing with Zbrush for sale
  167. help with tweaking
  168. Topology Editing
  169. Making a rock cliff
  170. Plankton's Webisode 5
  171. editing after the fact
  172. Material Question
  173. Low Res Stray Points and Save Problem
  174. Subdivision Affecting Lowest level
  175. Subtools
  176. max uv to zbrush help
  177. Running ZBrush 3 on parallels?
  178. withing with multiple objects ??
  179. Noob in Zbrush
  180. What animation software is best for ZBrush?
  181. Reference planes?
  182. Resolution Issue
  183. Zbrush newbie!
  184. Another question about normal maps...
  185. One more pre-purchase newbie question
  186. ZBrush users - who are you?
  187. ZBrush 3 Renders
  188. video card question
  189. Character AZ walkthrought.Steps to follow
  190. Creating bump maps
  191. UV unmerge imported into Zbrush 3.1
  192. HELP PLEASE Zbrush3 very basic issue
  193. stretched polygons - how to fix? (new to 3d/ZB)
  194. Topology preview, faces missing and connecting wrong
  195. Model is off center.. Any Fix?
  196. Multiple Uvs in zbrush
  197. question about displacement
  198. Z brush on Vista 64
  199. Advanced cloth making
  200. "edgy" displacement map outputs from zb3?
  201. dumb question
  202. ZBrush with skeletons.
  203. ZBrush noob question - symmetry not working in one area
  204. obj split into sections
  205. Maya> Zbrush> retop >Maya (scale)
  206. [OSX] Can't open .obj
  207. Uvs and Zbrush question, need help!
  208. Creating Normal Map in ZBrush 3.1 isn't doing anything?!?
  209. Zbrush - delete elements
  210. Retopology lines in Zbrush hard to see, how can i fix?
  211. How do I add more parts to my mesh?
  212. Artifacts with rendered HD geometry
  213. First Zbrush Model
  214. Intact original UVW seams?
  215. Overly hormonal smartresym
  216. 3ds max to zbrush UVW problem
  217. New German Zbrush Tutorial DVD out now !
  218. Zbrush closed during retopology - how do I set it back up again?
  219. Vertex Snap Tolerance is too high + smart resym does nothing
  220. What is topology for?
  221. Putting reference image in the background of ZBrush 3.1
  222. Gnomonology Blog by Ryan Kingslien
  223. Workflow for photoshop maps of Z-brush displacement map used in 3DS Max
  224. best video tutorial ?
  225. smoothing problem from a zbrush noob
  226. Learn Sculpting in ZBrush - Part 2
  227. Maya & zbrush displace ( Urgent)
  228. 'nogbad the bad
  229. Creating Textures in Zbrush to be rendered in Max
  230. ABrush 3 and Ram question?
  231. Col>Txr (color to texture) file size?
  232. problem with z-mapper and maya
  233. vray, max, zb3.1 short sleeves
  234. Zbrush To Photoshop
  235. FIXING UVs???
  236. Normal bump bug
  237. re-topologize a house
  238. Beginner Need Help Understanding Zbrush
  239. HELP!! importing zbrush mesh into max Co-ordinates get messed up
  240. Tool rotation behaving weirdly
  241. ---Matcap of mudbox!?---
  242. Calibration for a Z-Brush first timer.
  243. Squirkle?
  244. Problem with displacementmap export
  245. File error
  246. News on Zbrush 3.5!!
  247. zbrush perspective help
  248. Zbrush displacment exporter problem
  249. Export from Maya to Zbrush issue?
  250. Symmetry? not all the way.