View Full Version : Graphics Programming
- Computer Graphics Degree Online/Offline
- Renderman shave n hair point cloud problem
- AMD OpenCL dev tools hands-on at SIGGRAPH
- Cinema4d plugin + c#?
- Legal use of graphic formats?
- Vertex normals
- Split uniform, 3D, orthogonal grid into "bubbles"
- PyQt Tutorials
- Question: web browser-based objective C compiler
- My new demo - Starchild + Questions
- Request a plugin programing for photoshop
- Maya python
- Fusion12 Developer Summit
- Procedural Trees Or other
- Falloff curve functions (help! urgent!)
- Noise function that loops ?
- Maya C++/Python docs
- unreal dev kit : where to start?
- MGtools 2.5: indispensable toolkit for Maya animators
- Looking for a skelleton conversion tool
- RSL - separated passes for 3 types of Z-depth
- RFM, RSL: Good GUI for shaders
- RFM doesn't allow to use my AOVs [RSL]
- RFM: interacting with pass system from RSL [for point clouds]
- .SL to .SLIM conversion
- begin to learn shader wiritng for renderman
- Free CS classes from Stanford, MIT
- MEL syntax error which is not getting resolved
- Where to start with C++ for 3D and Physics Programming
- I want to implement an editable curve on my model surface. Have no ideal myself yet.
- Stefan Minning, Normality: keep Textures
- Mapping 2D shape onto 3D object using UV coordinates
- MSE graphics practum ideas?
- DeleteUI on a window's row/group UI elements to delete it
- Mesh Generation Algorithm
- Toggle glPolygonMode( ..., GL_FILL/GL_LINE) [w/GLUT]
- RSL book example bad illum loop?
- Vector between a point and a line segment?
- MEL Script GUI Doesnt Appear
- Building a Renderman raytracer DSO help?
- mix20layer issues
- Hi I help with spherical harmonics
- Perlin Noise
- open gl settings
- Knot multiplicity at the ends, order or degree?
- Nvidia Cg download location?
- CCD IK is Jerky and sometimes spazzy
- Editable spline On surface?
- function declated at global level not found
- error on loading function external to class from function inside class
- Create a program to allow me to move around my fully-rendered 3D model?
- Rotating a Bitmap in 3D - Code example?
- Alembic PlugIn Building
- Custom Locator Tool - PyQT-OpenGl-API
- FurryBall renderer for: Cinema 4D, Softimage, Lightwave, Blender, Unity 3D...
- Problem with compiling GEEX (CGAL related)
- OpenSubDiv crash with adaptive mesh
- RoadKill plugin
- nuke plugin development
- 3d coordinates to Harmonics coordinates?
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